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Super Smash Bros. NES

DADavyrox•Created July 1, 2010
Super Smash Bros. NES
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Description

Besides adding in new frames of animation for samus, I didn't mess around too much with her as a character. Same with Pit. However, the new stuff I put in. A timer that ticks down to the end, a smash system that calculates how much damage a character takes and adjusts the amount of a blow they recieve, a K.0 system, and a screen that will tell you who won the battle. (Which is, admittedly, pretty lame.) Now, for the controls... Pit Z and X move Pit. A has Pit jump. S is to fire his arrow. D is to use his shield. (Which Pit can use to recieve less damage than usual.) Samus Arrow keys to move, up arrow key to jump. o for bullet. p for missile. Down arrow key will have her crouch. Please enjoy this update, and be sure to love it if you love it. :3 P.S- For those who think that Pit is better than Samus thanks to his shield and superior jumping, then listen to this: Samus actually does slightly more damage than Pit does, and Samus won't get thrown off the battlefield as much. Overall, I believe both characters are nicely balanced out. Credit to Cainew for the stage and music, and Olivora for the character sprites.

Project Details

Project ID1165948
CreatedJuly 1, 2010
Last ModifiedJuly 1, 2010
SharedJuly 1, 2010
Visibilityvisible
CommentsAllowed

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