Customize the kill ball and see which ball wins Kill ball is only affected by block and nothing else my extras are colored slightly different than deeps and are turned off by default EXTRAS: HP: Gives the balls 70 health (150 if collision is off) and if they touch the kill ball they lose health ranging from 1 to 7 if their health reaches 0 they die Collision: On: normal - Off: removes ball collision Forcefield: Slows down any ball that gets stuck inside and when the ball gets out it gains extra built up speed for a moment Freeze ball: Freezes any ball that goes into it and makes them brighter until it disappears (Unless ball is freed by portals) Status Effects: (note: some only appear if ball hp is on) Heal: Heals the ball by 10-15 hp Speed: Speeds up the ball to 150% speed (slightly brighter ball) for 6 seconds Poison: Damages the ball by 1 to 3 every second for 10 seconds (ball changes color positive every time it takes damage) Doom: Slows down the ball and kills it after 24 seconds (ball is darker) Regeneration: Opposite of poison, heals ball by 1 to 3 hp for 10 seconds (ball changes color negative every time it heals) Mini: Shrinks the ball to half size for 15 seconds and also slightly speeds it up Large: Opposite of mini Supercharged: Makes you rainbow colored, faster, and larger, if hp is on then you also regen hp (it was also supposed to make you bounce off the kill ball if hp is off but idk how to do that :c)
@DeepDarkLink you can use this if you want also if you hold on the slider (mobile) or right click the slider (pc) then you can edit the slider like increasing/decreasing its max if you didnt know