Watch as the cat(s) multiply and develop their settlement. The cats will live and die, and over the course of many generations, will create a huge city. It all begins with one cat, who came to this field when exploring. The cat multiplied, and the descendants decided they wanted to help make it a suitable living place. They started to build houses, and they multiplied, too. These cats continued until they built Cat City, a thriving place - even with it's own international airport! Now watch the story of these cats and their city unfold!
Credit to craZcat for the original. I added cat death (signified by the "Myahh!" sound), and the factories, skyscrapers, and international airport. Enjoy! 12-1-14 Think this is too many cats? Check out http://scratch.mit.edu/projects/37081760/ for a sped-up version! 6-6-14 They've come and they're here to stay -- please welcome the multicolored immigrant cats from around the world!!! Watch as your city becomes a veritable rainbow after you get an International Airport! I finally did it!!! I finally did it!!!!!!!!!!111!!! OMIGAWSHIFINALLYDIDITAFTERALLTHISINACTIVETIMEANDCOMEBACKANDFINDTHEMISSINGBROADCASTSTATEMENTANDPUTITINANDNOWITSHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11!!!!!!!!!!!!1!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sorry, I'm just so excited!!! 4-1-14 I made the game three-dimensional. APRIL FOOLS. I did fix the International Airport glitch though, thanks to @joescratch10! YAAAAAAY! 3-22-14 WTF - The IA is glitchier than I thought. @Magic2005awesome found a glitch where somewhat early on (earlier that the IA is supposed to appear), the International Airport appears... but it's MOVING. WTF. International Airport is way too glitchy!!! 2-9-14 UUUUPPDAAAAAAATE!!! - Yes, I'm back! Alive and Scratching! Cat's now have a Cat ID function and they will end up a plain cat, a cat with a dress or Professor Layton style top hat, or a cat with a mustache or high heels. The latter two are hard to tell from plain cats even though I doubled the cat size to make the new costumes visible. More will be added :D! International Airport glitch NOT fixed :( . Night-born cats glitch NOT fixed :( . Is working on making houses spawn on back layer. Plans for future: Make it so that cats can immigrate from overseas after the IA appears (and the glitch is fixed) so multicolored cats will spawn at the IA. ------------------Inactive------Period-------:-(---------------------------------------------- Notes 7-29-13: Still a work in progress. International Airport does not appear. Added a day/night cycle but the cats don't react to it yet. Update 7-30-13: Cats now react to day/night. Haven't seen as far as the International Airport, though. Update 8-29-13: Fixed "ghost buildings" glitch. This is caused by a cat reproducing while it's dying, causing ghostly, pixelated cats. And when those glitch cats build, the buildings end up ghostly and pixelated. I have also found another glitch in that cats born during the night don't start from the center at daytime. That will hopefully be fixed soon. 10-26-13 O_O Holy crud! I look at my messages after being inactive for a while, and a bunch of them are people commenting on this. I immediately go to the front page and see the original, "Cat Civilization" by craZcat in the featured projects area. Whoa. Congratulations, craZcat, for having a featured project! Guess I better celebrate by bugfixing...