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improved scrolling test

TEtestdebugging•Created April 8, 2025
improved scrolling test
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Description

@Liminal_Wysteria for original project, all sprites and characters @hi_bobux725 for original (remix) improvements: - smoother animation cycle (uses timer) - adjustable animation speed (def 5) - working jump - working run state (need configuration to see) - collision bugs (you won't get stuck in the edge) - organized with brief description/debugging notes - smooth gravity minor bugs: - jump animation might look a bit weird (only visual) - holding (no additional inputs) space will prolong your jump animation bugs - you can animation cancel attacks - you can wreck the game by spamming attacks too much (softlocks and makes you unable to replay the project unless page is refreshed, honestly just your fault if that happens) additional notes: I tried to make it as similar to the original remix without remaking it completely. I forgot to readd backdash. world is relative to player (same as original) variable player-getting-too-high is deprecrated variable player-picking-up-speed hasn't been used (no projects/remixed projects use it at the time of upload) fixed another bug right after uploading. fixes: - you can pause your animation by holding an attack key (fixed by combining events)

Project Details

Project ID1158715055
CreatedApril 8, 2025
Last ModifiedApril 9, 2025
SharedApril 8, 2025
Visibilityvisible
CommentsAllowed

Remix Information

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Root ProjectView Root