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Pac-Man Infinite

JUJumpy132•Created April 6, 2025
Pac-Man Infinite
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Instructions

Welcome to Pac-Man Infinite! Pac-Man Infinite is a Pac-Man game where there is no maze! (Because it was too hard to code) Instead of navigating a maze trying to clear it of pellets while avoiding ghosts, you just run around eating pellets, gaining points, and surviving ghosts. Watch out for my custom ghost! He's hard to beat! Ghost List: Red - Blinky: Fast and Furious Pink - Pinky: Just Fast Blue - Inky: He Just Exists Orange - Clyde: The Only One That Doesn't End In "Inky" Darker Blue - ? Challenges: Press 1 for the No Power Pellet Challenge. Press 2 for the One Life Challenge. Press 3 for the No Bonus Fruit Challenge. Press 4 for the Extra Ghosts Challenge. Oh yea, you can't eat the extra ghosts. Press 5 for the No Power-Up Challenge. My own special twists have been added to this game! Can you find them?

Description

Big Thanks to Namco for Pac-Man! It's really fun! And @CuteMoon121 for the classic Pac-Man Model. A Wikipedian explanation of Pac-Man: Pac-Man, originally called Puck Man in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, led by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports.[5][6] Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (Japanese: 口). The in-game characters were made to be cute and colorful to appeal to younger players. The original Japanese title of Puck Man was derived from the Japanese phrase paku paku taberu, which refers to gobbling something up; the title was changed to Pac-Man for the North American release due to fears of vandals turning the P into an F.[6] Pac-Man was a widespread critical and commercial success, leading to several sequels, merchandise, and two television series, as well as a hit single, "Pac-Man Fever", by Buckner & Garcia. The character of Pac-Man has become the official mascot of Namco and later Bandai Namco Entertainment.[7] The game remains one of the highest-grossing and best-selling games, generating more than $14 billion in revenue (as of 2016) and 43 million units in sales combined, and has an enduring commercial and cultural legacy, commonly listed as one of the greatest video games of all time.

Project Details

Project ID1158053272
CreatedApril 6, 2025
Last ModifiedApril 11, 2025
SharedApril 11, 2025
Visibilityvisible
CommentsAllowed