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NEW Terrain Generator

URUrania2•Created July 24, 2013
NEW Terrain Generator
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Instructions

Use the v and h key to view and hide the variables. Shift-Click the Green Flag to open Turbo mode and generate it faster. BTW, try to turn off turbo mode before the dirt generates: That way, the stone is sped up, but the trees don't glitch. :) You may need to generate it multiple times to see a cavern, or NPC houses: they are rare. NO WAY TO PLAY YET!!! Go here: http://scratch.mit.edu/projects/11597432/ for the most recent update as of July 27. :D

Description

Thanks also to ZombieKiller and grandpatreehugger! Plus gogol! YAY!!! Ore veins are here! Keep your eyes peeled for more glitches!!! I already noticed these: -Ore veins may generate a single block of air underground. I don't know what causes this. -In order to generate ore veins with no distortion, I was forced to slow down the rate at which the map is generated. USE TURBO MODE!!! I have run into difficulties regarding a main menu, which I intended to add in this update, but couldn't. It is delayed to 1.41! Coming soon: Main menu (planned in 1.41) Desert and Mushroom Biomes (planned in 1.5), Tundra and Taiga Biomes (planned in 1.51), Jungle Biomes (planned in 1.52), Mobs (planned in 1.6), Player movement (planned in 1.7), Player HUD and mechanics (planned in 1.71), Player inventory system (planned in 1.8). I don't want to plan further, stuff might come up. :D This is a further elaboration of my previous experimentation. I hope to make this be a little like 2D Minecraft. THERE IS NO WAY TO PLAY YET. Current Version: Alpha 1.4 Most Recent Update: July 24, 2013 Current Features: -Bugs fixed en masse for ore veins :) -ORE VEINS!!! Only for iron and coal -More unimplemented Block Textures -Unimplemented Player is starting to take shape! Player may appear earlier than expected! -Unimplemented ore scripts have been assembled but not used -EVEN MORE TREE FIXES -Gravel Costume, NO GENERATION YET -Bedrock layer more even -Less structure distortion -Tree glitches repaired, multiple patches -Flowers -Generator now asks for permission before generating a tree -NPC houses -A Placeholder Player Sprite -Block Update sprites -Added Bedrock Layer -Added Diamond and Gold Ore -Scripts have comment labels. -Generates Dirt and Stone -Generates Coal and Iron Ore -Generates Trees -Generates Grass -Generates Caverns Current Glitches: -Ores may generate a single block of air with themselves -Trees too rare -Caverns and NPC houses may overwrite each other in both normal and turbo, turbo may cause trees to overwrite because of disrupted color sensing -Caverns may generate under trees, flowers, and grass -Caverns, NPC houses, and Trees may go offscreen, causing map distortion(now decreased frequency of occurence! :D) -If you notice any, please comment. Notes: -Thanks to Company Mojang for inspiration! -Thanks to Scratcher AchillesX for inspiration! -Made in 1.4 because the Scratch 2.0 editor is too unfamiliar for me right now. -Scratch On!!!

Project Details

Project ID11578939
CreatedJuly 24, 2013
Last ModifiedApril 27, 2014
SharedJuly 24, 2013
Visibilityvisible
CommentsAllowed