'Dungeon Rush II' is the sequel to my awarded game 'Dungeon Rush'. _____________________ Although it's an official sequel, you can't really compare the new version to the old one: This one is just a 100% better :D The old version: https://scratch.mit.edu/projects/92550602/ _____________________ Story: You left your home town to bring back a magic gem which was lost to a dark magician. On your journey to find it you enter a dungeon. You're sure that the gem is hidden in the dungeon. Go and find him to bring back your kingdoms power! _____________________ General information: The goal of the game is to improve your character in the shop and beat with your new improvements one dungeon room after the other. You get coins to spend for each beaten room. The item system isn't implemented yet! _____________________ New stuff in v1.1.2: ♦fixed bug with invincible players after evasion New stuff in v1.1.0: ♦added movement with 'wasd' ♦added attacking with mouse ♦added evasion with 'e' ♦fixed glitch with the tutorial ♦added smarter rotations ♦made rotations faster New stuff in v1.0.0: ♦added room system ♦added movement with arrow keys ♦removed auto-attacking | press space to attack ♦added shop ♦added characters support ♦added character choosing screen ♦added different characters ♦added inventory ♦added chests ♦removed old bosses ♦added monsters
Please click the 'heart' and the 'star' if you enjoyed this game! If you're interested in future updates or other projects by me, I would be happy about a follow. :) _____________________ ♦scripts > solved ♦design & art > solved ♦idea > solved ♦music > -ono- : "Eclipsi-parcial"(-> http://freemusicarchive.org/ ) _____________________ Unfortunetaly, I wasn't able to finish the whole game before my vacation, but I guess this is a good start. Future updates will include a lot more monsters and items.