Yay! In this one, they just get energy from the ground. Until they get mutation suggestions from you guys. Also, it no longer costs points to add mutations. Points just give priority depending on how many you spend on the suggestion. You can also add abiotic (non living factors) and natural disaster suggestions! HAVE FUN. Also, please tell me what they do. Also, there's a feature where you can touch one with your mouse to kill it, (sorry, the feature is not mobile friendly yet), and this will allow you to manipulate evolution for new results if you want, but you can also just let it go. Um, there's no mutations yet, I need suggestions.