Modified it a little bit Explanations: Rotation: what I mean in the project is that like in a camera, if you tilt it, everything on the display should logically tilt in the opposite direction, and also, rotate along the axis of the lens. Camera Size: What I mean by this is that when you zoom in, everything on screen should get larger to get the illusion of getting closer.
@StRaY_BacK for the og scripts :DDDD also imma upd this little by little over the next few weeks Engine is here ig ^ does not work as I would want it to but its fine