This is a compilation of all currently available logbook entries! Find more by playing and creating Voidverse projects! The new game comes out very soon! https://scratch.mit.edu/studios/35910268/comments ENTRY 001 - Corruption Corruption is a purple goo that is spread throughout the entire void. The only things safe from it are the islands spread about this endless abyss, but slowly even those are being taken. STRANGE RELIC 001 - This strange relic pulses in time with the void's lifeblood. It may link to the void's creation? STRANGE RELIC 002- It pulses faster when you are near a reaper. A useful tool, wouldn't you think? STRANGE RELIC 003- The strange Relics are known as "Voidhearts" they link directly with the bloodstream of the void and pulse in tune with it, it pulses faster when reapers are nearby because the void is constantly pushing energy into them. ENTRY 002- The Reapers The reapers are creatures of unknown origin. It appears they have been here since long before anyone can remember, perhaps forever. With every pulse of the void they move forward, chasing anything that lives. Step by step, the creatures close in on anything that moves. No matter where in the void you roam, they will be there. Some relics can temporarily repel them. ABYSSAL GUIDEBOOKS 001- The Abyssal guidebooks are a 5 volume set of books revealing many secrets of the void. The first volume contains general knowledge and tips, and even mentions something called "Cataclysms" which supposedly brought the REAPERS. VOID CRYSTALS 001- Void crystals are rough but almost perfectly spherical objects found along the floor of the void. They emit a light glow, and make a humming noise. Occasionally, a Void heart will form inside one. ENTRY 003: THE CAPITAL- The capital is a large collection of shacks in the Central cavern, it is founded and mainly inhabited by The Survivors but has a large Scavenger presence as well. The capital is built above an entrance to the second layer deep, and is filled with valuable crystals. The Survivors use it as a gateway to stop people from entering the lower levels and getting unalived by the many creatures that reside there.