Arrow keys to move. Z to shoot. Space to slow down. Deplete the boss's health before time runs out to capture the spellcard. If you run out of time or get hit, you fail. WARNING: HARD Update: I beat it with 1 life left omg that's the first time I did it woohoo so yeah just so ya know it's actually possible because I just beat it. Update: 3 lives left new record aw yes.
[I'M NO LONGER WORKING ON THIS PROJECT. Just so everyone knows, I'm not updating this so I'm sorry if there is a bug or you want something added. I'm working on other things.] ADDITIONS, CHANGELOG, AND TO-DO ARE BELOW This project was originally by jeffy24. Most of this is mine, I only used some of the codes and the basic concept of his. Without his code I never would have made this, and there was definitely some inspiration from that project. Thank you jeffy24. This game is based off of the Touhou games by ZUN, which are danmaku shooters like this. The song is "Heian Alien", by ZUN of course and from the 12th Touhou game, Undefined Fantastic Object. Changes to original project: 2 nonspells and 2 spells, instead of just 1 spell. A player count, with 10 lives instead of 1. Boss health from 200 to 3000. Different bullet types and colours. Music. Made the character and hitbox much smaller. Spell cards show name and picture. 3 custom attack patterns not in original. Changelog: V1 - Above list. V1.1 - Changed lives from 5 to 10 because seriously danmaku is just impossible. Hopefully it's a little easier now. Changed player = 0 code to player < 1 so that if you somehow glitch over 0 you can still play normally. V1.2 - Slowed down 2nd nonspell's shots. Fixed bug where you automatically lose lives on 2nd nonspell. To do: Spell capturing actually requires not getting hit, and not just beating it, like in Touhou. Animated characters. More levels/attacks. Background art. Sound effects. 1ups. Bombs. Score. Shot types. Power items.