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I Tried Making My 3D Game Engine Playable In Scratch

LIlittlebunny06•Created March 19, 2025
I Tried Making My 3D Game Engine Playable In Scratch
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Instructions

WASD and arrows Space to jump Click to shoot X to respawn

Description

... It kinda worked for this 3k+ or so polygon map I guess. I made this on a whim today. So the features are: - The graphics you see - Particle dynamics - Collision - Bullet physics - Quake player movement (you can indeed strafe) - Movable models (the player's hand is technically one) This is still Gamma Engine's BSP shenanigans. This project acts as a sort of test as to how well the map, composed of some thousands of triangles, can be sped up massively because of my shenanigans of cull-spamming. Its kinda light work and involves throttling variables so it took me a few minutes to do all that. I use a map I made "blockoutday" which has a higher poly count than my "blockout" project Feel free to comment on framerate or other gameplay stuff

Project Details

Project ID1149530876
CreatedMarch 19, 2025
Last ModifiedMarch 19, 2025
SharedMarch 19, 2025
Visibilityvisible
CommentsAllowed