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Six Hours with Colyderp (fangame)

ADAdjack111•Created March 18, 2025
Six Hours with Colyderp (fangame)
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Instructions

This is my very first game made using 3D Graphics, and I did it myself! VERY much inspired by Five Nights at Colyderp's House by @palour94 . This is a much smaller project than usual just because I wanted to learn about 3D before diving in. I'll probably make some better games in the future! Story: You have been kidnapped by Colyderp and must survive the night with him and all of his friends... can you make it 'till dawn? Or will you be fried to a crisp...? Character behaviors: Colyderp: He starts in Cam1 and makes his way to your office through the right hallway, and will eventually make it in front of your door. Use your flashlight to determine if he's there or not. If he is, ring the phone on Cam1 to send him back. Palour: He starts in Cam1 and makes his way to the hallway on your left. Once you see him leave that camera, he will approach your door, so close it. (Note that the door takes the most power) Sgro: He stays in Cam5 and will slowly get up. You can use the TV button to turn it on and get his attention. If he leaves that camera, he will head for you and you have no way to stop him, so pay attention!

Project Details

Project ID1148626489
CreatedMarch 18, 2025
Last ModifiedJune 5, 2025
SharedApril 11, 2025
Visibilityvisible
CommentsAllowed