INTRODUCTION: This game starts out with the selection of your flag's color (it doesn't change anything but the color) and afterwards being able to prepare and learn the controls. When you're ready, press the START WAVE button. From there, the farther into waves you go, the harder the enemies get. Also after every wave, theres a countdown. Hold S to skip TURRET CONTROLS: - Space to go into turret placing mode - E to place a turret at your mouse's cursor (cannot be touching the path or castle!) - R to switch to a higher level turret (You can only place it if you have enough gold, which you can get by killing enemies) - Q to exit turret mode RANDOM EVENTS: Every 15 waves, a random event will happen, and the name will be displayed at the top right corner of the screen. SAFEMODE: For some events that happen, you could crash! So if you have safemode on, that won't happen. Safemode is automatically enabled, but you can disable it by pressing 0, 5, 7, 1, B, then A in order. You can also do the same to re-enable safemode. TURRET STATS: Basic Turret - Cost: 5 - Fire rate: 2 to 9 seconds - dmg per bullet: 1 Sharpshooter Turret - Cost: 10 - Fire rate: 0.5 to 5 seconds - dmg per bullet: 3 Triple Turret - Cost: 25 - Fire rate: ? to ? seconds - Outer bullet dmg: 3 - Inner bullet dmg: 4 ENDGAME: You must first encounter (and survive) The ______ ___ You must reach wave 80+ You must have at least one of each turret You must have the ___ __ ___ ______ You must be on the version where i actually add endgame :|
TO DO: The game is unfinished! So theres going to be a few things i haven't done yet! Those include: - Add sfx for castle being destroyed (and stop the project afterward) - Add meteor event