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Sphere shading Mk II - sprite overlay (WIP)

GTgtoal•Created June 24, 2016
Sphere shading Mk II - sprite overlay (WIP)
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Instructions

If you have been following my experiments with sphere shading, you'll see that this is a more realistic model than the hack used in https://scratch.mit.edu/projects/114616806/. (This is very much a work in progress...)

Description

frames extacted using avconv from: http://peterscarfe.com/rotatinglightsourcedemo.html I had to convert to greyscale and stretch the contrast - not entirely successfully ... only some subset of the frames converted OK... convert sphere100.png -crop 440x440+420+140 -linear-stretch 1x1 -colorspace Rec709Luma -contrast-stretch 15% -alp\ ha copy -channel alpha -negate +channel -fx '#000' bw100.png Animation speed is somewhat arbitrary at the moment.

Project Details

Project ID114758176
CreatedJune 24, 2016
Last ModifiedJune 26, 2016
SharedJune 24, 2016
Visibilityvisible
CommentsAllowed

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