(Health system) Each character loses a life during 0-100 seconds. And if they reach 0 lives, they're done for. There's also a 0-1000 Second insta-kill timer. There's also manual eliminations that can spawn in and eliminate a random character. (List of characters) Red - Acts normally Blue - Acts normally Green - Acts normally Yellow - You need to keep him alive longer than Orange, or else you fail. Orange - The goal is to hope that Orange is out of the game. Purple - Acts normally Pink - Acts normally White - Only has 0-100 Seconds before he's done for. Black - Only the Manual Elimination can end his run. Gray - Does not have a mouth, so therefore can't speak. Midnight Blue - Spawns clones in 0-100 Seconds that disappear 0-300 Seconds or until Midnight Blue is out. Stan - His sounds use the "Robot" option. Tan - Is suspended in the air by a rope, so he's unable to move. Bendy - The game's host, if he's out, the project will stop immediately. Evil Bendy - An Alternate Host that can only be spawned by a specific gamemode. ZOOMBIE - Smiley Face Zombies that take a life away from whoever they touch. GREENBIE - Smiley Face Zombies that eliminate whoever they touch. Salmon - 3 Salmon Colored Characters that life-link to eachother. Mario - From Super Mario Bros. Doraemon - Because I'm so obsessed with him.