I really should work on this... Arrow keys to move W/S for zoom, Space to enable LOD. End goal for this is to make a tile scrolling game. (Ideally platformer.) - LOD SYSTEM - Done - COLLISIONS - Idea (Read down) Read the tiles in every cardinal direction of the player and the tile the player is in to get data. Report back the tile's type so that we can tell if it's ground, a spike, or lava. Fun fact if rendering all tiles the value is a perfect square at any lod. The tiles are from another project by someone else a while ago.
Each item in the list is like a slice of the level. 001001 would become a tile strip like: 1 - Solid 0 - Empty 0 - Empty 1 - Solid 0 - Empty 0 - Empty