when you start clicking, you will place the levels plcaed in some list in order
This editor is used to connect the scrolling level screens. you probably need to paste the data from the "[NR6 editor] connected screen" -project into this one, although i could be wrong and the normal, single-screen editor might just work. I don't remember. I'm just sharing this in case anyone wants to make custom levels for NR6. The level code can probably be harvested from a variable list somewhere in the project, which will need to be inserted in a list in the NR6 player project. Good luck to anyone who tries to figure it out