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Blammer Arcade (Platformer)

LILink888•Created June 17, 2016
Blammer Arcade (Platformer)
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Instructions

Control Blammer the Unicorn in this Mario-like arcade platformer. You have 10 lives to earn points by defeating enemies, racking up combos and surviving as long as possible! Controls: WASD / Arrow Keys - Movement, Jumping and Ducking Space / Click - Pop Bubble / Use Power Up Click the button on the bottom-left corner to mute all sounds Earning Points: - Jump on Squishies and Missiles. You can build a combo if you jump on consecutive enemies without touching the ground, gaining extra points/lives. -Spinders will shoot lasers at you but will die if you jump into them, which will also raise your combo. - By jumping into missiles from above or below, you can change their trajectories and kill more enemies with them! - You also earn bonus 1000 points after travelling a large distance. Power Ups: The colourful boxes with lightning bolts contain power ups: - Mega: Turns you into an invincible giant, allowing you to rack up massive combos - Ghost: Holding space or clicking allows you to glide in mid air and become invincible for a short period - Coin: Gain 100 free unicoins - 1UP: Gain a free life Your current power up is shown on the bottom-right corner Unicoins: You earn 100 unicoins after travelling certain distances, power ups and jumping on golden squishies. Upon losing all of your lives, you can press space to spend 500 unicoins to keep playing to improve your score. If lag is bad, try here: https://phosphorus.github.io/#114080029

Description

Part of the Link888 Elite: http://scratch.mit.edu/studios/157195 This is basically my take on what Super Mario would be as an arcade platformer (just forget that the arcade Mario Bros. was a thing ;) ). It's obvious that everyone's favourite levels are the autoscrolling stages (right?); so why not just have one long, randomly generated autoscrolling stage! Your aim is to rack up as many points possible, instead of just reaching flag at the end of a level. I'd really appreciate it if you love ❤︎ and favourite ★ ! Also comment your high score! My personal best is 121000, try to beat me! Links: Follow me @Link888 My best projects http://scratch.mit.edu/studios/157195 Secondary account @Blammer_the_Unicorn Credits: - All Graphics and Artwork were made by me, except the background found here: http://widewallpaper.info/wp-content/uploads/2016/01/flat-wallpaper.png - All Programming was done by me, with a little bit of reference to RHY and Griffpatch's platforming tutorials: https://scratch.mit.edu/projects/845502/ https://scratch.mit.edu/projects/67727504/ - All Concepts and Designs were made by me, but hugely inspired by the Super Mario franchise and Jetpack Joyride - Music is from Mega Man 2, downloaded from here: http://downloads.khinsider.com/game-soundtracks/album/megaman-2-original-soundtrack - Sound Effects are from New Super Mario Bros. Wii and Mario Kart Wii, downloaded from the Sounds Resource Update Log: Update 29 Nov 2023 v1.1.2 - Mouse click now works for continuing after a game over Update 24 Nov 2023 v1.1.1 - Fixed background seams that were broken in Scratch update - Mouse click can now be used instead of space to allow more comfortable mouse and keyboard controls Update 2 Sep 2016 v1.1 - Music now alternates rather than being random, so it is easier to choose the track that you want to listen to - Blammer now moves faster as the game speeds up - You can no longer collect more powerups when you have the mega powerup (this fixes a bug as well as balancing) - Combos can no longer be earned while in a bubble 13 Aug 2016 v1.0: - Original Release

Project Details

Project ID114080029
CreatedJune 17, 2016
Last ModifiedNovember 28, 2023
SharedAugust 13, 2016
Visibilityvisible
CommentsAllowed