Isometric animated knight sprites and scenery from: http://reinerstileset.4players.de/englisch.htm Click on the screen - the knight walks to the cursor. Press space - the knight stops and attacks. Click on a green arrow - the knight walks to it then the scene changes to show the new area in that direction. The scenery is in two parts - backgrounds on the stage, and one sprite. The sprite is used for anything that cannot be walked through, such as buildings or rivers. The background and scenery sprite change costume according to a number based on a 10 by 10 grid. EG when on row 1 and in column 7, both switch to costume 17. Rows are numbered 0-9 from top to bottom, columns are numbered 1-10 left to right.