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Level Tile System

EAEAE_animator•Created February 16, 2025
Level Tile System
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Instructions

So many platformers on Scratch have the same method: Saving them as lists, which often ends up in obnoxiously long level codes. My system is simple: Place the blocks individually in the project itself. This is the most advanced thing I'm gonna work on yet. However, for larger levels, this will definitely not work, as I haven't implemented unloading and reloading yet. For large levels, I recommend Turbowarp. The next step is to spawn objects, which will hopefully be easier now that we have scrolling code.

Description

Update 5/27/2025: Good news, player code! Bad news, bad player code... SO MANY Thanks to @IloveRoblox003 for helping me with the Tile Scrolling. Go follow them now or face the consequences.

Project Details

Project ID1134781621
CreatedFebruary 16, 2025
Last ModifiedMay 27, 2025
SharedMarch 7, 2025
Visibilityvisible
CommentsAllowed