Arrow keys to move. Don't get hit by the missile! Press "I" to restart the game at any time. The missile's my first AI! Try evade the missile, the AI can be a bit buggy so use that to your advantage :) I'm most likely not going to add a score system, as there'll always be a way to glitch the missile's A.I.
Credit to Scratch Wiki for the "Point to (X,Y)" script As always, 100% pen. I installed my text engine, so now it's 100% me. The blade and tail light are actually powered by the timer, with a sine function and a modulus function. The rendering uses 'turn X degrees' and 'move X steps' instead of 'change X/Y by' so that the missile & heli can render at an angle.