press flag to start new game use arrow keys to move around. Collect bombs, and use them to open up passages. Reach the home tile to go on to the next level. Space to use grey A-bombs (clears 3x3 area) X to use red B-bombs (clears 5x5 area)
(see v2: https://scratch.mit.edu/projects/113513011/ ) (see v3: https://scratch.mit.edu/projects/113547355/ ) a roguelike is a game where levels are randomly generated, you gain items / skills as you progress through levels, and death is permanent. comment your scores (WITHOUT changing perc manually) The concept of percolation & the percolation threshold are important to this game, can be explained in my other project https://scratch.mit.edu/projects/24889577/ or by visiting https://en.wikipedia.org/wiki/Percolation_threshold