Currently has startup, startup overload, meltdown(including shutdown phase/pre-meltdown), and shutdown(plus shutdown failure). Space to engage shutdown during pre-meltdown once open. Shutdown has a 1 in 10 chance of failing, and will not operate if it expires. Startup priming will happen after the main "theme" of the facility ends(might be the main menu music idk yet), and this may be set to turning a key when possible, along with thermal controls. Startup can be activated by pressing the opened button.
@nucleaire96 for the idea of making a fusion reactor off this(KWR Simulator is what inspired this, which I also plan on releasing an updated version if the user allows) and the monitoring screen(modified so it can work with this simulator and also fixed minor spelling issues). Credit to all other respectful owners.