JB is a fighter that focuses on doing extreme damage. Some of his move set is based on his inner edginess (AKA IE, it is similar to rage). He gets his inner edginess whenever he gets hit or uses an attack that doesn't cost IE. Whenever he is under 50% hp, he gets more IE from pretty much all sources whenever it increases, and deals much more damage/healing. Now, when he has even less HP, his attacks get even more stronger, and he even gets back some IE every time he uses it. Other Sprites important to this character: -Ikari no bakuhatsu blast -Wrathful Nuke ============ All the UI in the project =========== On the Top Left corner, there is a button used for attacks. when you press that button. A list of all attacks can be seen. Press Left or Right to navigate this menu. If you found the attack you want to use, press space, and your character will do just that. or if you want to close it, press the button with the X If you want to see your character in action, press the check box to enable autobattle. if you enable it, the attacks will be randomly generated like in a regulat AY rpg. ====== What to do when adding a character? ====== You first need to replace Woah with your character, and in the attack code sprite, replace all of woah's attacks with your own. After you add any attacks, you have to make a graphic for every attack. and I mean EVERY attack. Once you feel like your character's ready and he works well with minimal bugs, replace a special "Technical difficulties screen" with something with your character and a friend/rival on the other side. You have successfully made your character and is ready for use in any AY RPGs.
@MaxZGaming music made by me