ScratchData LogoScratchData
Back to AF2022AA's profile

Sonic Engine with Tiles and Layers but now with homing attack and Airdash

AFAF2022AA•Created February 7, 2025
Sonic Engine with Tiles and Layers but now with homing attack and Airdash
6
6
62 views
View on Scratch

Instructions

Was kinda hard to add Same controls as my regular engine. Altered debug mode controls though; see below. Unfortunately, tiles may appear to have space between them at some zoom levels (such as 0.8; use fullscreen to see). Tiles might also not fully appear at the edges of the screen regardless of zoom due to a limitation in Scratch. Change the slider for a fix to these two problems. That second problem can also be fixed instead by using TurboWarp's "remove boundaries" setting. Debug controls: 0: Toggle debug mode WASD: Move Q/E: Rotate object to place T: Change object to place Click: Place object R: Remove object Y: Toggle physics Space: Jump to level 1: Set collision layer to 1 2: Set collision layer to 2

Description

-Music: Smile - Slynk -Took some inspiration and help from @egyptianGOD84's homing attack -@llamaguy for the original Engine

Project Details

Project ID1130747615
CreatedFebruary 7, 2025
Last ModifiedFebruary 17, 2025
SharedFebruary 7, 2025
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root