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GEGenericProtogen•Created February 6, 2025
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if you're wondering why Platformer's Climax is gone now it's because i'm not going to contribute to a whole bunch of generic platformers again even though the game had tons of planned mechanics i just didn't feel like working on the game any further than V0.5 besides, i want to make stuff that's actually original and not just repeated earlier games of mine (examples of this are Find The Squares 1, 2, and Vegetation, that one unnamed platformer, and Platformer Survival) scuffle star i actually enjoyed working on because it wasn't another platformer even though i do enjoy platformers, i'm not going to keep making them anymore too many of them exist in my studio AND on here nowadays (but those good high-effort ones that use extra mechanics and stuff without reusing the same kind of level design are cool)

Project Details

Project ID1130455033
CreatedFebruary 6, 2025
Last ModifiedFebruary 6, 2025
SharedFebruary 6, 2025
Visibilityvisible
CommentsAllowed