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[Sprout!] DANDY'S WORLD (MY VERSION)

STStevieB1112•Created January 25, 2025
[Sprout!] DANDY'S WORLD (MY VERSION)
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Instructions

NOTE: Currently, I'm trying to revamp the way twisteds, maps, machines, etc work and it may take some time. But, the rework project is public! Play it here: https://scratch.mit.edu/projects/1150309832 NOTE 2: I got lazy and did NOT finish coding trinkets. But the WIP stuff are basically broken anyway. BUT, none of them are equipable or even able to be viewed, minus the free one. Welcome!!! So, one day I was bored and wanted to make Dandy's World on Scratch. Sooo we have this. To move, either toggle the buttons on the start screen or press A and D on your keyboard. To view updates, there is a button in the game. I'm not keeping it in the notes and credits because when I did, that was really long.

Description

How to get your art in the game: remix the game and replace my Shelly art with yours. I usually update the game once or twice a month, excluding small hot fixes and WIP features. I used to update 3 to 5 times a week, but I didn’t know what to add so I started slowing down the updates. Also, if there are bugs, I test this a lot but I might not see them. PLEASE comment if you find any so I can fix them. Currently, this project has way too many blocks and I'm too lazy to count. (There’s at LEAST 1,000 in the player sprite. I’m not kidding.) NOTE: I do not own any of the original designs (except for Sprinkle’s design and the current artworks that appear in-game). If you want to see the original, go search up 'Dandy's World' on Roblox later, it's free. Note that, while I own all in-project artworks as of version 0.12, every toon’s original designs belong to Qwel and Blushcrunch Studios (again, Sprinkle is my DW oc so I made hers’). Some thumbnails from before that use the original artwork that I remade on the Scratch platform. Despite this, all of the code for this project has been hand-coded by me (Evie/@Stevieb1112).

Project Details

Project ID1125019815
CreatedJanuary 25, 2025
Last ModifiedJuly 3, 2025
SharedJanuary 27, 2025
Visibilityvisible
CommentsAllowed