Help Zycbot get to his spaceship. Press Green flag to start. Use the green arrow keys to store instructions for Zycbot. This is the program he will follow to get to the spaceship. When you have loaded your instructions, click GO. Use grid icon as a guide to count number of moves. Remember, Zycbot hates water, so be careful! TO BE DONE: Students can create their own backgrounds to challenge their friends, using the paint tool to create different water obstacles.