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mine. infused^^2 [66] Tier Streaming

RORobloxLover2015•Created January 21, 2025
mine. infused^^2 [66] Tier Streaming
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[66] Added tier streaming (which adds Tier Acceleration Factor overtime, which multiplies +Tier gain, capped at x100) [65] Constellation Level now raises the exponent of the black hole effect (^slog(CL)). Getting rift now multiply total tier added by 2 instead of multiply current tier added by 3, this mean cat is now stronger based on adder multiplier. Black Hole gain from Tier is nerfed to apply linearly to prevent inflation. [64] (idk what to name this) Constellations now make tier gain larger with every rift in spacetime. Added some ores based off of tiers (took a while but it's worth it lol). Damage is also more powerful. [63] Black Hole mass gain is massively reduced (10^tier), but the effect is much better. It also increase the base tier here. Constellation Level currently have no effect, but rift effect to BH mass gain remains, and the chance is same as what we have at maxed. (10*1.8^str) Remove Slashes, Booms now increase BH multi and Tier, and it have 2/3 chance to increase the scale, it also appear slightly faster (4/s -> 5/s). Max HP is now calculated with 10^^10^((t-142)*100), along with the temporarily name. Cat now increase tier much slower (1/s). Cube is no longer shaking :) [62] Pickaxe now does 3 tiers per hit. (can we please add ores based off of tiers i'm too lazy to do that rn) [61] +10 tiers per second and converted tier to Super Log. Everything else is useless [60] idk [59] Pluses also spawn with very EVIL minuses that can divide HP (not the broadcast) and also subtractive damage. [58] Going up a tier now tetrates damage. [57] my brain don't understand how some of this infused stuff works but sometimes tiering up can give + powerups that just do the same increase damage like cube tiering up [56] Slashes are now more powerful, more likely, and buff booms. Boom speed is decreased. TIER MINING APPROACHES! [55] Slashes now divide PT of Health rather than subtract it, but it only appear 1/256 chance for every boom, and it's far more useful now. (Lazy to put other changes here *cough*) [54] There are now Slashes, which deal 10^strength tetrative damage to the cube. Strength is similar to boom's recursive-ness. Also, makes extra clones based off of strength, and repeats damage based on strength. [53] Constellation Level exponent become STR^2+T-96. Black Hole is capped at 10^^4, but it also provide exponential PT to damage. Booms now gives exponential constellation level and quadratic rift chance. Booms are significantly stronger. Booms and Cat to tetrative damage are 10x stronger. Rift are obtained automatically if rift chance is greater than 1/100 [52] Booms buff and cat buff based on spacetime rifts. [51] 0.1% of slog of Subtractive Damage and best single booms damage is added to Tetrative Damage, along with other changes

Project Details

Project ID1123002578
CreatedJanuary 21, 2025
Last ModifiedFebruary 13, 2025
SharedJanuary 21, 2025
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