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Super Mario Scralaxy v0.7.4

BRbrun7•Created January 20, 2025
Super Mario Scralaxy v0.7.4
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Instructions

For v0.7.4 changes, either view the in-game changelog on the title screen or scroll further down the description. ======================================= ◉ NOTICE ◉ This is a very big game, with over 2000 assets. If the project lags, please close all other tabs and applications. If you see grey [?] squares, refresh the page. If it still has the [?] squares and/or lags, load up the game on TurboWarp, which also allows for 60fps gameplay and widescreen! https://turbowarp.org/1122795362?size=640x360&fps=60 ◉ IN DEVELOPMENT! ◉ This game is still in development, so expect incomplete features, bugs or lack of polish. Please report any glitches to this forum topic: https://scratch.mit.edu/discuss/topic/313033/ ◉ CONTROLS ◉ Press Z and X to start the game and open the main menu. Movement: Arrow keys or A/D to move Up/W to jump Space in mid-air to spin Down/S in mid-air to dive/kick X to use your power-up Important: Z to read signs and other messages P to open pause menu Advanced movement: Down/S on ground to crouch Up/W/Space/X while crouching to long jump Up/W while sliding against a wall to wall jump Do 3 jumps in a row without losing speed to triple jump Notes: The in-game guide has more information on controls. Character-specific moves can be found on the pause menu. ========================================= ◉ v0.7.4 CHANGES ◉ I'm sorry this update took so long. I hope you enjoy the changes nonetheless! - Pipe has been reimplemented into The Underground to allow progression. I'm sorry I couldn't fix this; I suggest playing this level without Turbowarp's widescreen until it is fixed. - The pause menu labels have been fixed to accurately reflect the buttons in that menu. - Assets for the Wiggler boss fight have been updated, with the hopes of bringing them up to speed and making them more in line with the official design while also retaining elements of the original. - The painting for Grand Tree Scralaxy has been updated. - While the castle door is still slightly broken, the first cutscene no longer plays twice. - Partners have been removed for the time being in order to fix layering issues that they caused. - There may have been more stuff that I missed; if you find anything else, please let me know and I'll put it in the changelog! ========================================= ◉ CREDITS ◉ Nintendo for concept and characters Microsoft for Windows XP @Pickelodeon for starting the largest Mario collab on Scratch ◉ MARIO SCRALAXY DEVS ◉ Pickleodeon, superspongebobbros, MrManGuyTest (rest in peace), Misterythefox13, GlobeyTheGlove, wariofan78, Ndavid1234, SerialGamer, endersmash994, goldfish678, diamondluigi64, Evan2963 / -lightflare-, acduckii_rises, MegaHedgehog, redyoshi857, pbj063, LuigiJr, jump102, AAlanScratch, Starwarsrepublic, JerrytheSlime01, DoritoDude123, Linkad1, Shy-Reaper, Toaster_Child, cs20754, djsparta, -CreativeCatStudios-, ToadfanSchool, Hasanmajid10, newbie20909 LexDoesGames, KarateToast, --Snowball--, ZappyBarbecue10, ScratchTheGreatest, MagiCarson08, TheRealDeanMeTn, and brun7 Thank you for your contributions! ◉ SOUND EFFECTS AND MUSIC ◉ Nintendo, KogHog (YT), CChief117 (YT), Sega, Microsoft and SoundBible, Super Mario 64 Beta Archive (YouTube) for Alternative Castle Theme ◉ OTHER ◉ @griffpatch, @waaaa24, FieryExplosion, TJ the Kid, @MarioKartJams, @BUCKCLUCKFROMROBLOX and @jamie ◉ TAGS ◉ #mario #scralaxy #games #platformer #scrolling #collab ◉ Created by Scralaxy Team 2017-2025

Project Details

Project ID1122795362
CreatedJanuary 20, 2025
Last ModifiedJune 17, 2025
SharedApril 20, 2025
Visibilityvisible
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