As of 2/24/25, the bug the first time it runs is fixed. https://turbowarp.org/1122280887/fullscreen?interpolate&fps=0&hqpen I'm super happy with how this turned out! :D I think it should play pretty smoothly in the final MAP, let me know if you have any lag problems though and I'll try to fix them. :) This project uses FPSI (FPS independent) animation, where everything is a function of time. Basically, in the example of moving from point A to point B, instead of just moving there or dividing the distance into steps, it specifies a time to start a point A and a time to arrive at point B. Then it finds where the timer is between those two times and moves the sprite accordingly. For example, if the time to start at point A is 0 and the time to arrive at point B is 1, if the timer is at 0.5, the sprite will be halfway between point A and B. Comment if you'd like me to try to explain this further :)
Double-click the flag, it fixes a Scratch audio bug! Backstory: Zenith is a black yearling wolf from somewhere around Wyoming. His mother, Mountain Oak, was killed by a cyanide bomb, set to kill off wolves (these are real btw :'( ), but he dreams about meeting her again. This is a scene from a book I'm writing, not sure if I'll complete/publish it, we'll just have to see :0 The first image is from Part 26: https://scratch.mit.edu/projects/1117040846/ Everything else was created by me :)