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ULTRASCRATCH v1

SOSomePVZfan•Created January 14, 2025
ULTRASCRATCH v1
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Instructions

WASD to move, E to Sprint, number keys to switch weapons, F to parry/light punch, and G to heavy punch. 1000V BEAMER The first automatic electric weapon, it works by using capacitors as rounds to output a large amount of energy. It's been equipped with a reactive orb that can be thrown to create an explosion when shot. Click to fire. Hold to repeatedly fire. Space to throw an orb, let go to fire. Orbs take 2 rounds, normal fire takes one. Rounds regenerate when all rounds are gone. Orbs can be shot with the beamer, the slugger, railgun, and even scattergun cores, to create a blast! THERMAL SCATTERGUN: The first fully electric weapon. Instead of outputting energy directly, it heats up small steel balls to extreme temperatures and firing them out. The barrel seems to be broken though, and can be flipped open to fire the explosive core. Click to fire, click and hold to vent heat. Can't fire when heat is high. Heat dissipates over time, or can be vented to dissipate quickly. Space to fire a core that explodes but overloads your scattergun briefly. CX ARMS BOLTGUN-3: The first semi-electric weapon. It uses rapid-moving pistons to shoot out sharp nails at high speeds. This model has a capacitor that can release a massive burst of nails. Click and hold to fire. Limited ammunition, regenerates over time. Press space to fire a burst of nails. CX ARMS RAILGUN: A device used to recharge electric weapons, repurposed to release a dose of electricity that can kill 20 people, in the span of less than a second. Click to let out a death ray of electricity. Takes 30 seconds to recharge. Space to sacrifice health to recharge faster. 1000V STINGER: Similar to the Boltgun, it is a semi-electric weapon. It uses a heavy piston to propel impact grenades, equipped with aerodynamic fins. Click to shoot a rocket that goes a random distance. Space to reset all rockets' velocities. Rockets' are gained when enemies are killed. RON'S SLUGGER: One of the few newer weapons that still use traditional cartridges, it fires a hybrid of shotgun shells and flare rounds to both burn enemies and penetrate the flesh. Heavy weapon. Click to fire as usual, hold SPACE to fire a heavy beam that uses all 4 shots. CX ARMS PROTO-BOOSTER: A very experimental weapon that uses air pressure to fire ammunition. It can use anything as ammunition, from steel pellets to nails to sawblades. Click to make a shockwave that damages enemies, similar to your punches. Can parry too. Hold to charge up hydraulics, which when fired, will shoot shotgun projectiles + nails. Space while holding to reset hydraulics. 1000V GAUSS SAWGUN: An experimental weapon for attempting to use larger projectiles than bullets, steel balls, and nails. Unlike the Booster which was, albeit limited due to its status as a prototype, used in the military, the Gauss Sawgun has never seen the light of day. Similar to the Boltgun. Fires bouncing sawblades. Space to shoot a magnet that attracts sawblades and nails, and will self-destruct over time. RESPONDER: The first fist type made for machines of the X class. It is lightweight meaning it can parry attacks and projectiles with 85% accuracy. F to punch. Can parry enemies when they flash white. THUMPER: The second fist type made. It is heavy and can deal serious damage when punching. However, it can also use a mechanism to generate a shockwave. G to punch. Hold to release a shockwave.

Project Details

Project ID1120164706
CreatedJanuary 14, 2025
Last ModifiedFebruary 7, 2025
SharedJanuary 15, 2025
Visibilityvisible
CommentsAllowed