A sneak peek for the upcoming Bob Tech/Pacnar Inc.-joint game, Bob Tech/Pacnar Inc. "Island of Pacnarland" Foxtrot Reactor Power Production Facility(And Hotel once the core chamber is finished, plan on making the core chamber into a sort of living space(However there are a few limitations and exceptions... let's just say that the CAL organization(or the Cactus Club, or any similar pre-FtMR lore-based groups) wouldn't be able to enter the core chamber without disbanding... permanently.), which was the goal for these types of reactors, providing a living/safe space for certain people(like me.))
If anyone can guess what event this is from, then maybe you can be a part of the team that helps this game to be made! Note: You can decline, but then you won't be able to help out the game in a sense of game development, only helping with any bug-fixes that may pop up(that is, if I can't nor can @pacnar5688 spot them.) (Currently only me and @pacnar5688 are developing this game, since it's already a joint BT-PI game) The control panel buttons you see are owned by @pacnar5688. If you want to use them, go to the user's "Concept Startup Button" project, and ensure you at least give credit to the user. The main reactor shell was made by @Bright-Flight, with the power laser intakes being from @pacnar5688 Additional information: About the core chamber being a living space, it would be recommended before the reactor ignites that, if you are Class 2+(Class 2, 3, 4, etc.), you vacate the chamber. On that note: The Foxtrot Radiation this outputs is short-lived once the reactor goes offline.