PROGRAMMING TASK: In the beetle game, the player uses the arrow keys to move the beetle to capture the yellow ball as many times as it can he/she 30 seconds. Constraints: 1. The beetle can only move orthogonally (not diagonally). 2. The beetle should always be facing the direction it's moving. 3. Once the beetle touches the ball, the ball should appear in a random location. 4. Each time the beetle touches the ball, the player should get a point. 5. Both the points and timer should be displayed on the screen.