Arrow keys to move Tap up to jump Hold up to wall jump Down to hop left/right to stick to walls (when sticky is set to 1) 1 to place a blue portal 2 to place a red one. GET 111 This project is currently in PRE ALPHA phase. Feel free to report any bugs.
Changelog Test0- First test release. Test1- The character collider is smaller than the character itself. The original portaling idea is nil. Character will directly teleport to the other portal and wait until not touching that portal. This means that portals that are already there might not make it into the full release. Test1_01- The character has a jumping animation. Test1_02 The character's hit box is now a box. This will prevent the character from getting into corners Test2 -Added Portals- If you touch a blue one it will teleport your character to the red one, vice versa. Portals can only be placed on green surfaces. If you create a portal so that the player gets stuck in a wall after teleporting, you can press R to restart the level. Test3- Made a indicator of where the character spawns (To help with level design Made the title screen level Test3_01- Fixed title screen level.