RULES: 1- there are no rules 2- jk, don't use your one-shot moves right away 3- allies are allowed 4- don’t expect me to remix the second you remix yours, I have school ;-; 5- if you’re absolutely crap in animation, don’t remix, or else I won’t either
please note: the damage value is just there just because. you are injured though, yet you aren't too injured. I am slightly more used to turn-based fight projects with actual HP values, but this can maybe help me get out of that funk of only doing turn-based combat. some animations I did are inspired by Deltarune/Deltatraveler