using the unfinished build as a template was not what I thought I'd do but whateves. its here! my 100th project!!! its actually easier than the first one imo (I can consistently get to 4am in this one) also this one is way less sound dependent, which is awesome. unlike last time where I said i'd update it then never did, I'll ACTUALLY update this one fr fr. there's some things I want to add but don't have the motivation too rn (like an ending cutscenes) HOW TO PLAY: space to flash up to put on mask down to put off mask left/right arrow keys or A and D to look around your environment CHARACTER GUIDE: SentientBread - always active, makes his way to your right door, kills you if you don't have the mask on Cross Eyed Scratch Cat - active after ~1 AM, makes his way to your middle area and if no mask you DIE Blendarius - makes his way to your right, he'll get in once he's there, make sure to flash him to get him away, if he gets in, your flash is desabled Jimithy - spawns in after 3 AM, works pretty much exactly how he does in the first game OP guy - slowly forms in front of you, look to a different area to make him go away. if you don't he kills you InanimateBread - does the exact opposite of sentientbreads actions, gets in through the right if you have your mask on, doesn't kill you just makes you start seeing things GoldenBread - same way he works in the first game Color Guy - after 1 am he will hue shift at the back of your little area, flash him to make him stop, if you don't he'll kill you Shadows - golden bready but they make you see things and are stricter in timing