ScratchData LogoScratchData
Back to TheRealMarioTime's profile

Reverb's Battle Actions

THTheRealMarioTime•Created January 4, 2025
Reverb's Battle Actions
1
1
17 views
View on Scratch

Instructions

Reverb: WEAPON: The Mallet ARMOR: Dealmaker SOMETHING TO NOTE - there are not variants of the Mallet. Instead, you simply upgrade how heavy it is, increasing its damage. FIGHT - Attack with the Tough Gloves. ACT: CHECK - Shows ATK, DEF, and a short description about one enemy. VARIOUS - Depends on enem(y/ies) being fought. MAGIC: Curse (20% TP) - Curses the opponent. Can do anything from applying debuffs to them hitting themselves with their own attacks. Chance Time (50% TP)
 - Copies one of his friends’ abilities, such as LuigiTime, Zenith, etc. Final Rush (75% TP) Turns your attack bar red for the next turn. When it lands, spam the Z button to do 5 damage per hit! (You get 5 seconds to press Z in.) Leader’s Gambit (100% TP) - Reverb lowers his Dealmaker, then does massive damage to opponents by spinning in a circle and hitting them all with his mallet, but does 50-100 damage to Reverb due to the hammer briefly catching on fire. If this fire damage DOWNs Reverb, he'll briefly look at the screen and facepalm before DOWNing instead. ITEM - Use healing items, on him or other teammates. SPARE - If enemy is sparable, will spare them. DEFEND - Reverb gets ready to block attacks with the Tough Gloves.

Description

Vector by @xXTheSans1.

Project Details

Project ID1116317750
CreatedJanuary 4, 2025
Last ModifiedJanuary 13, 2025
SharedJanuary 4, 2025
Visibilityvisible
CommentsAllowed