HOW TO PLAY: Keep the can in the air! If it touches the ground, you lose points! -Singleplayer: -Click in the direction you want the bullet to head, marked with the circle target. -Click the refresh button or hit the R key mid-game to restart the game. -Multiplayer: -Player 1: Use the W, S, A, and D keys to move your circle target around and press the 2 key to fire a bullet. -Player 2: Use the I, K, J, and L keys to move your square target around and press the 9 key to fire a bullet. ---------------------------------------------------------------------------------------------------- BUTTONS: -Play/Play Again: Starts the game. -Single/Multiplayer: Chooses the game mode -Options: Sets the music and sound effects volume, and changes the background.
NOTES: -Version 1.1.2: -Fixed a bug where hitting "Play Again" in Singleplayer would start a Multiplayer game -The can is now less likely to cower to the upper-right hand corner -Singleplayer now gives a tiny grace period in the beginning for new players -Score system: Hitting the can = 1 point Touching the ground = -2 points CREDITS: -Thanks to 7734f curating me! :) -Thanks to a YouTuber (don't remember the name) I watched for the gravity script! -Thanks to Soundzabound Music Library for the title screen and game music! -Thanks to SoundJay Sound Effects Library for the bullet shot effect! -Thanks to Scratch for the programming interface, graphics, and button sound effect! -Thanks to Nintendo for idea of the game! -Thanks to the creator of the 3D Corridors of Doom for the inward cat sprite!