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WIP - Compass: Vagabond - V0.02

CHChuckSploder•Created December 22, 2024
WIP - Compass: Vagabond - V0.02
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Instructions

In Editor 0: Use WASD to jump and allat In Editor 1: Pretty intuitive, just pick a tile, set the color, and draw using it. Press M to grab a tile's color or N to grab its type. In Editor 2: Use CAM Z to zoom in/out and TIME SCALE to speed up or slow down time. Use WASD to move the character around with noclipping. Use "Character" to change the player skin from Lucas to Myra.

Description

COMPASS 2 IS DONE SO I'M MAKING COMPASS 3 AS WELL V0.02 - Conceptualized the game world, added grass and spike tiles, added player respawning, improved player physics and animations, added a second player skin, added a really cool smooth shading effect, polished existing art, made level 1 in bitmap and scanned it into the grid list. V0.01 - Using that cool tile engine I made, I added a player. I made the player art a few months ago but I wasn't planning a game yet. Tile collision math by @griffpatch Sounds from Pixabay Everything else by me

Project Details

Project ID1113605741
CreatedDecember 22, 2024
Last ModifiedJanuary 11, 2025
SharedJanuary 10, 2025
Visibilityvisible
CommentsAllowed