Use your mouse pointer to direct the tigers to stretch their arms. Problem: 1. "Side" movement disabled. 2. There's chaotic succession of directional movements, example: "Up + middle"; "side + middle"
My gratitude to @Kriblo and @PutneyCat! I have followed their advice and guidance: 1. Set the global variables "Up, down, side, middle" with setting the respecting condition to be false or true before broadcasting. 2. Used "Broadcast and wait" instead of "Broadcast". 3. Added more variables to settings for the activation of directional movement. 4. Added "if touching D-body", lead to side movement. Result: 1. When the global settings is one lump sum of Startup with 4 blocks of directional conditions, only the block of direction on the top works. 2. When the global settings consisted of 4 separate blocks of startup with only 1 directional condition, all works chaotically, with a mixture of directional movements. ** Part of the problem solved, it still needs more amendments. The sprites were drawn using Scratch vector editor based on image found, whereas the backdrop was an imported image. The background music, Zumba for kids, was downloaded from https://youtu.be/ymigWt5TOV8?si=0aZnKeOxkEOgvlm3