every sprite is from surlos project, but i made all the code here. eventually i may switch the sprites for something i make.
We got like fake 3D depth and shadows. Each map is split into 4 parts: Costume 1: The actual road, the part the player drives on. Costume 2: Depth layer like things you drive under. Costume 3: Shadow map, the shadows (E.G. Tokyo) Hitbox Sprite: The hitbox for collisions.