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Advanced unoptimized tile renderer

CHChuckSploder•Created December 15, 2024
Advanced unoptimized tile renderer
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Description

WASD to move the camera. Use the CAM Z slider to zoom in or out. -XYZ camera support and 1000-color tile rendering. Pretty simple, but there's a lot you can do with it. -Fairly robust; there are two bugs, but I suppressed one of them enough that it's extremely rare. The other one I don't know how to fix well. -At some zoom levels, you'll see gaps between the tiles. That's normal, and it's due to the relationship between stamps and vector costumes. -Yes, I'm probably gonna use this for another Compass game. I'll share an optimized version soon hopefully.

Project Details

Project ID1111091126
CreatedDecember 15, 2024
Last ModifiedDecember 16, 2024
SharedDecember 16, 2024
Visibilityvisible
CommentsAllowed