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SGHBAC Engine Ver. 1.7

ZEZeyphr•Created May 24, 2016
SGHBAC Engine Ver. 1.7
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Description

An Undertale-like text engine named after the automotive destruction of an armless bipedal cyclops demon. Evokers: _ Wavy text, like Muffet. # Shakes the box. {} Starts and stops text shaking (a la Flowey) {{}} Increases text shaking intensity, for when you want a worse time than usual ` Forces a newline The {} and _ evokers create clones to achieve the rattling and waving effects and may slow down your experience. Use with caution... Undertale is a property of Toby Fox. I do not own any of its characters, music, scenarios, or other etc. Ver 1.7 UPDATES: -FINALLY fixed that bug where text would bunch up at the side every time effect text is made to make a new line. -Changed script to reflect this Ver 1.6.1 UPDATES: -Nothing really special...just some additions for Splice's emotion portraits... Ver. 1.6 UPDATES: -Finally wrangled a bug that causes text to hide behind the speaker's head sometimes Ver. 1.5 UPDATES: -If the speaking character is set to "null", there will no longer be unnecessary space. -Changed how speaking characters are handled to make this possible and not make words try to hide behind Serac's head. -Characters with no current speaking animation must have sprites titled as: (character)1(emotion). Example: tangy1neutral, splice1fear Developers: -@Zeyphr -@RCScratch Inspirations: -@Sky01 -Toby Fox

Project Details

Project ID111009528
CreatedMay 24, 2016
Last ModifiedJune 11, 2016
SharedMay 25, 2016
Visibilityvisible
CommentsAllowed

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