What if there was a psychological horror game revolving around schizophrenia and elevators? I came up with this while at the doctor's office and playing Silent Hill 2. It’s a first-person horror game about a character with schizophrenia. After running out of meds, he takes his apartment’s elevator to the pharmacy, but it crashes. Now, he has to kill monsters in a dilapidated version of his apartment to collect elevator buttons and return to the lobby—a reverse Luigi’s Mansion 3. However, as the game goes on, it gets scarier, as it represents his schizophrenia getting worse. So, is it a good idea?