Currently working on art inside the project atm You can recommend elements and I might add them if they're interesting. (No, magic or any darkness element) Planned Elements: Ice, Energy (Electricity), Some form of Metal, Gravity, Some plant based element, Featured Elements in order: Water, Fire, Earth, Air, Time, Blood Water: might do AoE or be a "peashooter" Fire: does DoT Earth: Does big damage at a slower firerate Air: Same as water or might slow enemies down Time: Overclocks allies by giving them a firerate buff or slow enemies down Blood: Relentless melee strikes, and something special ;) Lore/Story: So the currency you use to buy towers is called "Matter" and you have to protect these lands from creations of "Anti-Matter". There is no good or bad side, just an endless cycle of winning and losing. It is brutalist inspired with focus on tower harmony and minimalistic gameplay.