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The Psyshift Icecaps - Single Elementals

PRProSylvsGamer•Created December 3, 2024
The Psyshift Icecaps - Single Elementals
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Instructions

While Bass Boosters need assistance to avoid slipping on the ice of the Psyshift Icecaps, the same cannot be said for the monsters who reside here. The species you know from prior islands evolved to stand confidently on the ice in the area without any fear of slipping! Turtillake Element: Mental Bio: While in the human world, turtles are slow , the same applies to the Turtillake however this isn't because of their need to save energy, but instead it's due to constant headaches. Often a Turtillake has migraines so bad you can even hear them, and sometimes Turtillakes accept their headaches for the sake of how they sound, so be sure not to judge. Blocawaka Element: Mercury Bio: This cuboid creature is comprised of pure mercury cased within a thin membrane, so if it's affected by intense heat, it won't become a puddle. These monsters are often reclusive, and don't usually leave the company of their fellows in The Back Side. Globell Element: World Bio: You may think that Globell is the monster holding a continental bell, however Globell is the bell itself. The monster who holds it is called Tovert, and it allows Globell to produce its wonderful bell noises. Magnetyke Element: Polar Bio: The spherical Magnetyke has its own magnetic field, and it can manipulate this magnetic field and use it to control it's array of magnets to produce various percussion sounds. However those outside of the Polar homelands have much more limited magnetic abilities. You might want to stay away if you're made of a magnetic metal like steel, you may wind up stuck in it's field.

Project Details

Project ID1105568130
CreatedDecember 3, 2024
Last ModifiedDecember 6, 2024
SharedDecember 3, 2024
Visibilityvisible
CommentsAllowed