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3d Terrain Generator Alpha 10

RArandomgamemaker•Created June 24, 2013
3d Terrain Generator Alpha 10
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Instructions

Click 'Generate' to generate a 3d terrain Click 'Redraw' to redraw the terrain, in case you modified the settings Click 'Rotate' to rotate the world counter-clockwise 90 degrees Adjust the 'Layer' variable to "slice" the terrain to see different layers (changes applied when you click redraw) Adjust the 'Season' variable to change the season (1=winter, 2=spring, 3=summer, 4=fall) (again, click redraw) The climate variable can't be changed, but it shows how warm the world is (in no particular measurement). It changes with the season. Everything else is randomized.

Description

This version is outdated. Go to my profile to see the latest version. This is a 3d terrain generator I'm working on that is made entirely up of cubes. Note: I'm NOT trying to remake Minecraft! Please don't ask for features to make it more like Minecraft. I don't plan on adding ores, mobs, etc. Sometimes only parts of a tree will render or random floating leaves will appear. This is because the rendered area is not large enough, and it wraps around. Please leave suggestions in the comments. It will be a long time before I can turn this into a game. If anyone wants to try it before me, that would be great, but you might have trouble because I haven't commented my scripts. Added in Alpha 10: 3-block high cacti Different, randomly generated water levels Ice now only covers the top of water Deserts have rock underneath, making them a bit more realistic Dirt placement stays the same when you click 'Redraw' Features I want in later versions (features marked with a "-" might come in Alpha 11): -Speed up and make more efficient scripts using Scratch 2.0 -Erosion underwater (less grass and dirt, more sand, rocks, and clay) -Sand near water Make trees taller, more realistic Add more types of plants Add more types of rocks Add caves Make a RNG seed Rocks above ground Rivers and waterfalls More realistic blocks (to avoid confusion) Multiple chunks (16 x 16 x 16 blocks) Lava underground 3d rendering algorithms (no isometric drawing) Maybe eventually turning it into a game

Project Details

Project ID11052696
CreatedJune 24, 2013
Last ModifiedNovember 27, 2013
SharedJune 24, 2013
Visibilityvisible
CommentsAllowed

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