Villager™ Animations Presents: "3 Nights at Villager's" Opening Scene: The sound of children laughing and playing echoes through a sun-drenched village square. Five children are playing a game of tag, running around the cobblestone paths. The camera zooms in on their faces, filled with joy and innocence. In the distance, Joey, the sixth child, is absent—he's at the Emerald Diner for lunch. INT. EMERALD DINER – DAY The bell above the diner door jingles as Joey steps inside, eagerly clutching a lunchbox. The friendly waitress greets him as he makes his way to a booth, unaware that danger is looming. Mr. Villager, the owner, watches him from the kitchen, his face cast in shadows. JOEY (excitedly) “I’m here! Can’t wait to eat and play with my friends!” Mr. Villager’s expression hardens as he looks down at a hidden drawer, where a pair of dark, worn gloves lie. The soft hum of the diner’s old radio seems to falter for a moment, replaced by a low, mechanical buzz. INT. EMERALD DINER – LATER THAT NIGHT The sound of footsteps and muffled conversation echoes through the now-empty diner. Joey sits at the booth, eyes darting around nervously as the lights flicker above him. Mr. Villager approaches, a sinister smile playing on his lips. MR. VILLAGER (whispering) “You shouldn’t have come here, Joey.” Suddenly, the room darkens, and the fluorescent lights blink out, leaving only the cold glow of the neon sign. Joey’s scream pierces the silence as Mr. Villager grabs him from behind, his figure shrouded in darkness. The camera cuts to black, and a chilling thud echoes. KILL SCENE The next scene opens with the children playing outside, the sun dipping below the horizon. Conner notices Joey’s absence and looks around, puzzled. He turns to Jerry, who’s watching with a concerned expression. CONNER (whispers to Jerry) “Where’s Joey? He should be here by now.” JERRY (nervously) “He said he’d be back in time. Something’s not right.” Suddenly, the village phone starts ringing, but it’s muted. The children exchange worried glances. They decide to go to the diner. INT. EMERALD DINER – NIGHT The children push open the doors of the diner, eyes wide with fear. The room is dark, the neon sign flickering ominously. A bloodstained apron is draped over a chair, and the sound of breathing is heavy in the air. Mr. Villager steps forward from the shadows, eyes cold and hollow. MR. VILLAGER (smiling cruelly) “Welcome to the end.” He moves swiftly, grabbing Jerry, who tries to scream. The room erupts in chaos, the children running in different directions as Mr. Villager chases them down one by one. The sound of shouts and footsteps echoes through the night as the camera focuses on the terror-stricken faces of the children. SIBLINGS SPEAK Tom, the oldest sibling, manages to hide behind a cracked wooden pillar. His eyes fill with terror as Mr. Villager’s shadow stretches toward him. TOM (breathless) “Why, Father? Why did you do this to us? We were your children.” Mr. Villager’s face contorts with anger and sorrow. He pauses for a moment, revealing a glimpse of regret before his cold expression returns. MR. VILLAGER (voice low) “You are my legacy. But the sins of the past… they never die.” Marty, the second oldest, stumbles as he tries to make his way to the door. He turns to Tom, eyes filled with both fear and determination. MARTY (firmly) “Tom, we have to end this. We can’t let him win.” Tray, the youngest of the siblings, hides behind a broken table. His wide, fearful eyes meet Tom's as he whispers. TRAY (softly) “Tom… we can still make it. We have to fight.” TOM (determined) “We will, Tray. We won’t let him take us down.” The camera pans to show Mr. Villager’s expression, dark and calculating as he watches the children attempt to escape. ACT 2: THE COLD TRUTH The next morning, the village is silent. The children’s absence sends waves of panic through the townspeople. A search party is formed, but all they find is a bloodstained glove and the broken, eerie whispers of the animatronics coming to life in the abandoned diner. The camera cuts to a room filled with the battered, broken figures of the children, their souls trapped inside metallic, lifeless shells. The golden light of Joey’s animatronic form flickers with a dim glow. ACT 3: THE NIGHT GUARD’S REVELATION The night guard, Harry, who goes by “Phone Guy,” answers the call, his voice shaking with the weight of guilt. PHONE GUY (somberly) “Joey… He’s still here, isn’t he? The others too. They never left.” A flickering monitor shows a shadowy figure, its mechanical limbs twitching as it slowly turns toward the camera—Joey’s golden animatronic form. The sound of children’s laughter mixes with metallic creaks as the screen goes dark. I I other part on the notes and credits V
ACT 4: THE FINAL STAND The animatronics move through the diner, their movements slow and jerky. A quiet, mournful tune plays from a broken music box. The children’s souls reach out, their whispers echoing through the halls as Mr. Villager’s voice calls out from the shadows. MR. VILLAGER (laughing darkly) “Your souls are mine.” Tom, now standing with Marty and Tray, rallies the lost spirits. The camera zooms out as the animatronics let out a final, harmonious tune, and the screen fades to white. The children’s voices rise in unison, their laughter now peaceful as they are released from their metallic prisons. ENDING SCENE The credits roll over the soft melody. A hint for the sequel flashes on the screen: a shadowy figure standing near the remains of the Endstone Idol. TEXT ON SCREEN: “Coming soon: The Return of the Villager. The night isn't over.” CREDITS SCRIPTWRITERS AND DEVELOPERS ChaseCarson06 wabbit_III Inspired by the FNAF movie and classic horror lore. VILLAGER™ Animations